I went there and took Arcade Gannon with me but I changed my mind and dismissed him immediately and told him to wait for me on Lucky 38. Endorsements. 4:51. The most prominent element of the New Vegas skyline, the Lucky 38 is a pre-War relic and an enduring monument to Mr. House's vision of Las Vegas: luxury without decadence, refinement without elitism, class without snobbery. Endorsements. Log in to view your list of favourite games. Games. Endorsements. The powerful open-source mod manager from Nexus Mods. "Allows you to dismiss companions to the lucky 38 through the companion terminal, this is added on top of dismissing them to their homes." 1 Base game 1.1 List 1.2 Temporary followers 1.3 Cut followers 2 Dead Money 3 Honest Hearts 4 Old World Blues 5 Lonesome Road 6 Overview 6.1 Nerve 6.2 Weapons 6.2.1 Armor 7 Behind the scenes 8 Bugs 8.1 Fixed bugs (Patch 1.2.0.31x) All eight permanent companions in Fallout: New Vegas. 3.1k. do I have to worry about companions dying when I send them to walk back to the Lucky 38? (Fallout New Vegas : gameplay). As of July 2011 (360 patch 1.4.0.514, PS3 patch 1.06, PC patch 1.4.0.525), there are two Companion Dismissal Terminals in the game. Games. 11. Veronica goes to the 188, Arcade heads back to the Mormon Fort. The Lucky 38 basement is the basement in the Lucky 38 Casino. I only dismiss them if I'm in our right outside Lucky 38. The elegant, powerful, and open-source mod manager, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. "Allows you to dismiss companions to the lucky 38 through the companion terminal, this is added on top of dismissing them to their homes.". Accurate long range laser cannons linked to the massive processing centers inside were installed on to… All companions have a place to go if you haven't unlocked Lucky 38, ED-E goes to Primm, Boone goes to Novac, so on. These terminals have a single option to forcibly dismiss all current companions when activated. The Lucky 38 penthouse seems like the ideal location for me, because that's where all of my followers are, and it's not too shabby of a place if I say so myself. For Fallout: New Vegas on the PlayStation 3, a GameFAQs message board topic titled "Where does Cass go if you dismiss her as your companion? In an unpatched version, I'd avoid the Lucky 38. 12,450. All rights reserved. In other words, if they're idling in the Lucky 38 they're fair game. Unique DLs-- Total DLs-- Total views. Doing so will return them to the locations where they were originally recruited. If he's not there, and not in Novac, then go to a Companion Dismissal Terminal at either the Gun Runner's or in the Lucky 38. If anyone has any questions or suggestions, feel free to post them! I dismissed Rexx and sent him back to the Lucky 38; later, I found him back at the School of Impersonation in Freeside where I first met him. Unless you're in hardcore mode, companions can die to standart damage then After that I left Lucky 38 and started wandering and doing quests but when I got back to Lucky 38 Arcade was gone and never saw him again. Becuas Freeside - strip - 38 - home is too many loading screens. All rights reserved. Companions don't interact with eachother at all and it's weird. 1. ". Copyright © 2020 Robin Scott. Fallout: New Vegas is a post-apocalyptic action role-playing video game developed by Obsidian Entertainment and published by Bethesda Softworks.It was announced in April 2009 and released for Microsoft Windows, PlayStation 3, and Xbox 360 on October 19, 2010. Known issues:-Securitron in New Vegas turns into Victor. This is great, you might want to have a run through with FNV:Edit though as you have a lot of unnecessary vanilla scripts on it which could be causing the conflict. Novac. This mod really needs a clean up, it heavily messes with scripts for certain events (eg Nipton - no winner, no Vulpes Inculta showing). As soon as I found him, Rexx left the school and ran … Copyright © 2020 Robin Scott. Me for the plugin and Bethesda for the GECK. The same terminal is at the Gun Runners kiosk where the vendortron is as well. Fallout New Vegas. Log in to view your list of favourite games. Load more items. Accurate long-range l… Version. Close. My friend says that you cans send companions back to the Lucky 38 instead of back to their homes if you have the Penthouse, yet even though I have the Penthouse I can't send Boone, EDE or Cass back to the Lucky 38. Fallout New Vegas: Lucky 38 Companions? And companions cannot die unless it was you who dealt the kiling blow otherwise they just become unconcious and wake up a few seconds later. 1.0. Activating one will send your active companion(s) back to their original locations, regardless of their current location or status. Ok, I'm confused as hell here. Eventually the sink. Swap my room and the cocktail lounge, the view is great, its bright and looks nice, unlike my dark, red and downright depressing room. Fallout New Vegas. videogame_asset My games. videogame_asset My games. Update: I had ED-E and I told him to go back to Lucky 38, then I got REX and Boone, where did ED-E go? 1.0. The companion dismissal terminal is a world object in Fallout: New Vegas. 03 Jun 2016, 12:10AM | Action by: ColonelSamuel. Last edited by Twenty Forty Nine ; Jan 5 @ 10:30pm You can also type "player.moveto 000e32a9" or "player.moveto 0010d8eb" in the console. I was wondering where do your companions go if you tell them to go too Lucky 38? Download: Manual; 1.0. Using one of them will dismiss any companions you have in your party back to their hire locations. This can be fixed by disconnecting from the internet, then removing the latest patch and reloading the game while still disconnected from the internet. Version. But to assume that it was just a casino is erroneous, as, in the years leading up to the war, Robert House thoroughly modified the building in preparation for the upcoming nuclear war. I would have picked the lucky 38 f they changed 2 things. 46. Allows you to dismiss companions to the lucky 38 through the companion terminal, this is added on top of dismissing them to their homes. Dismiss To Lucky 38 - Companion Terminal; Dismiss To Lucky 38 - Companion Terminal. Some assets in this file belong to other authors. A huge convenience and time saver. 43. Lucky is a unique.357 Magnum revolver in Fallout: New Vegas. Answer Save. That's really it. If you go to the terminal next to the Lucky 38 elevator on the casino floor you'll have an option to dismiss all companions to their hiring spots. But to assume that it was just a casino is erroneous, as in the years leading up to the war, Robert House thoroughly modified the building in preparation for the upcoming nuclear war. Other times I've dismissed them and instead of going to 38 they'll go back to their original location. videogame_asset My games. I had all my companions waiting in Lucky 38. ... but as long as you dismiss your companions to their homes it should be fine. 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